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Tom
Made with Pierre-Louis Mabire, Antoine Destailleurs, Boris Dauvergne, Hadrien Auvray, Lucas Ferrantelli
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Tom is a narrative mobile game. You play as Tom, a little boy who goes through really hard times. The game is emotionally tough and has strong gameplay and narration biases.
What I did:
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- Creating a concept that supports a strong story
- Level design that conveys narrative intentions
- Narration, dialogues and voice over
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