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Tom

Made with Pierre-Louis Mabire, Antoine Destailleurs, Boris Dauvergne, Hadrien Auvray, Lucas Ferrantelli

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Tom is a narrative mobile game. You play as Tom, a little boy who goes through really hard times. The game is emotionally tough and has strong gameplay and narration biases.

 

What I did:

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- Creating a concept that supports a strong story

- Level design that conveys narrative intentions

- Narration, dialogues and voice over
 

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