top of page

Homerun

Made with Antoine Destailleurs

​

Homerun is little Wario Ware type game. You play as a little fox trying to hit all the balls on 3 different lanes. As a rhythm game, all balls are timed to be hit at a precise rhythm. 

​

The gameplay is 20 seconds long, but there are 3 levels of difficulty. In every level, the difficulty increases, so too does the pressure. At the end of the level, a huge ball appears. Hitting it is the final pressure release, the satisfaction of being victorious.

​

What I did:

​

- Concept and how to make the game understandable and enjoyable in only 20 seconds

- Level design of patterns matching bpm and difficulty

- Programming in C#

- Integrating assets and animations in Unity

- Music and sound design

Capture.PNG
Capture.PNG
bottom of page